Sometimes we need a break from the constant sequels, unoriginal storylines, lazy graphics that the mainstream seems to stuff down our throats and slap a cheeky £45+ price tag on it. No worries though we’ve got you. We’ve compiled a small list of some recently launched indie games and titles and some great titles to come that you need/should be on the look out for. So without further delay…
We happy Few
“A game of paranoia and survival, in a drugged-out, dystopian English city in 1964.”
“We Happy Few is the tale of a plucky bunch of moderately terrible people trying to escape from a lifetime of cheerful denial. Set in a drug-fuelled, retro-futuristic city in an alternative 1960s England, you’ll have to blend in with its other inhabitants, who have their own set of not-so-normal rules.” There’s definitely a creepy vibe to this 1960’s British dystopian set game, making it all that more enticing.
A real Arkham City/Telltale Games vibe to it and no doubt and amazing storyline to go with it. Not much is given away on their website or even in the trailer which makes it more intriguing. All too often trailers give away too much or overpromise and under-deliver.
But if you do want to see more, check out the 15 minutes of gameplay below.
Island of Nyne
“Islands of Nyne: Battle Royale is an online, competitive, first-person shooter inspired by works such as Battle Royale and The Hunger Games. 100 players per match. 3 ever-shrinking arenas. Drop in, find a weapon, and stay alive… for only 1 can emerge victorious. The rest must die!”
This game looks insane. Just look at some of the features;
- 100 PLAYERS PER MATCH – Kill, outrun, or consort your way to victory amongst 99 other players in timed matches that last up to 30 minutes.
- MULTIPLE GAME MODES – Not everyone’s a lone wolf. Team up with a friend in Doubles mode or queue up as a team in 5-Man.
- 3 LARGE-SCALE MAPS – Designed by a technologically superior alien race, each arena is engineered to provide a unique and obstacle-ridden battlefield designed to reward tactical decision-making.
- COMPETITIVE MATCHMAKING – Play against others at your skill level and win bigger payouts. Advance in rank and unlock special tier armor, distinguishing yourself from the rest as an elite.
- SKILL-BASED REWARDS – Earn rare armor sets, weapon skins, game currency, and more depending on how long you can outlast the competition.
- PLAYER BETTING SYSTEM -Use in-game currency to place bets on individual players or teams. Spend winnings on new armor pieces or weapon skins at the in-game store.
It’s about time we got a reboot to the classic FPS genre, visually stunning, new features making online play that more exciting and huge vast maps. 100 players enter, 1 survivor leaves. What has Call Of Duty done differently the last couple of games? Not a damn thing. Seems this is the only rival to Battlefield One this year, might be Island of Nyne.
Prey For The Gods
“Prey for the Gods is a brutal journey set on a desolate frozen island, where your only chance of survival is to destroy the very gods you believe in. […] In Prey for the Gods, you play a lone hero sent to the edge of a dying world to discover the mystery behind a never-ending winter. Arriving with only the clothes on your back, you must survive the colossal dangers that you encounter. To restore balance and reclaim the land from the brink, you will be faced with questions that not even a God knows the answer to.”
Featuring in Kings Of Kickstarter not long ago, we were blown away by Prey For The Gods, and obviously 14,738 backers we’re absolutely smashing their aim of 300,000 and gaining half a million instead. How a 3 man team came up with and built this is amazing, the graphics, the game engine, the story all on point.
Taking us back to the nostalgic days of Shadow of The Colossus, not only do you have to fend off and destroy epic bosses but also survive, hunt and make it through the hard environment. Definitely a game worth investing in not only money into but some serious hours.
“Ninja Theory is defined by three things: ninja-class melee gameplay, strong character stories and a unique art vision. On Hellblade, we will double down on what we do best to give you a deeper character in a twisted world with brutal, uncompromising, combat. We are embracing the creative spirit that comes with independence without letting go of the stunning production values that we are known for…”
An independent game from Ninja Theory – makers of Heavenly Sword, Enslaved: Odyssey to the West & DmC: Devil May Cry. The story is based on Celtic mythology. The game is focused on Senua’s (Melina Juergens) point of view, as she embarks on a very personal journey through a hellish underworld made up of Senua’s psychotic manifestations of her own reality and mind.
The amount of work that has gone into this game is insane. You can follow the whole development on their YouTube channel and their very detailed developer blog. Taking game development to a whole new level and vowing the shatter all previous preconceptions and standard development processes we should be in for a treat.
They’ve already won the Siggraph 2016 Award for Best Real-Time Graphics & Interactivity and the game ain’t even out yet! Can you imagine what we will get when the final release is ready?